Getting the acceleration computed by a ForceModel
For validation purpose, we would like to get the acceleration vector,
directly in the force model related frame.
This answers to another common need : computing acceleration ephemeris
file.
We propose to add a new method to the ForceModel interface :
- Vector3D computeAcceleration(SpacecraftState s) : this method contains the final computation of the acceleration. The "addContribution" method will then call the computeAcceleration method and sum the result with the TimesDerivativeEquations adder.
This allows us to validate accelerations at the lowest level ; we give OREKIT various orbit types and compare directly to accelerations computed from a reference software.
(from redmine: issue id 34, created on 2011-12-05, closed on 2016-02-10)
- Uploads:
- feature-34.patch None