double |
CircularFieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|
double |
EllipticalFieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|
double |
FieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|
double |
PolygonalFieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|
double |
PythonAbstractFieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|
double |
PythonFieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|
double |
PythonSmoothFieldOfView.offsetFromBoundary(Vector3D lineOfSight,
double angularRadius,
VisibilityTrigger trigger) |
Get the offset of target body with respect to the Field Of View Boundary.
|