Implement Blendable interface in Orbit
Hey everyone,
Opening this issue before the 12.0 even comes out to not forget to implement the Blendable
interface in Orbit
. The goal would be for the blended orbit to be of the same type of the initial orbit (we would have to check orbit compatibility or simply convert them to CartesianOrbit
by default.
Cheers, Vincent
Edited by Vincent CUCCHIETTI