@@ -30,7 +30,7 @@ Three different algorithms are predefined in Rugged:
* a recursive algorithm based on Bernardt Duvenhage's 2009 paper
[Using An Implicit Min/Max KD-Tree for Doing Efficient Terrain Line of Sight Calculations](http://researchspace.csir.co.za/dspace/bitstream/10204/3041/1/Duvenhage_2009.pdf)
* an alternate version od Duvenhage algorithm using flat-body hypothesis,
* an alternate version of the Duvenhage algorithm using flat-body hypothesis,
* a basic scan algorithm sequentially checking all pixels in the rectangular array defined by Digital Elevation Model entry and exit points,
* a no-operation algorithm that ignores the Digital Elevation Model and uses only the ellipsoid.