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  1. Mar 26, 2014
    • Luc Maisonobe's avatar
      1d212e0e
    • Luc Maisonobe's avatar
      46e35a8d
    • Luc Maisonobe's avatar
      Fixed a numerical issue at tile exit. · 642679b1
      Luc Maisonobe authored
      The low point at tile minimum elevation was computed with a tiny
      positive error, meaning the point really was above min elevation (at
      micrometer level). The line segment between entry and exit stopped just
      before traversing the Digital Elevation Model, and an error was
      triggered.
      
      The solution was to take some margin when computing the segment
      endpoints at entry and exit: we now start above max elevation and end
      below min elevation so the intersection should be really on the line. 
      642679b1
    • Luc Maisonobe's avatar
      Greatly improved accuracy of direct localization. · 53f45682
      Luc Maisonobe authored
      There were some small errors (at centimeter level) as result points may
      be slightly out of line of sight. These errors seemed to be due to the
      final linear line-of-sight model that is used at pixel level.
      
      An iterative correction step is performed to ensure the point is really
      on the line-of-sight.
      
      The residual error is now at nanometer level.
      53f45682
  2. Mar 25, 2014
  3. Mar 24, 2014
  4. Mar 19, 2014
  5. Mar 18, 2014
  6. Mar 17, 2014
  7. Mar 15, 2014
  8. Mar 14, 2014
  9. Mar 13, 2014
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