- Apr 23, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
This better matches physics naming conventions.
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Luc Maisonobe authored
This setting is not intended to be used often (in fact it should be used only for validation against other systems), so forcing user to set it in all cases was a bad idea. Now the default configuration is to compensate and if user does not want to compensate, he can inhibate it by calling a separate method after construction.
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Luc Maisonobe authored
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- Apr 22, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
We now use directly Orekit PVCoordinates and Apache Commons Math Rotation classes.
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Luc Maisonobe authored
We use directly the Orekit GeodeticPoint now.
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- Apr 05, 2014
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Luc Maisonobe authored
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- Apr 04, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Apr 03, 2014
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Luc Maisonobe authored
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- Apr 02, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Apr 01, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Mar 31, 2014
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Luc Maisonobe authored
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- Mar 30, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Mar 29, 2014
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Luc Maisonobe authored
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- Mar 28, 2014
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Luc Maisonobe authored
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- Mar 26, 2014
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Luc Maisonobe authored
As the time between each line is really small (milliseconds), it is better to propagate first and use an ephemeris later.
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
The low point at tile minimum elevation was computed with a tiny positive error, meaning the point really was above min elevation (at micrometer level). The line segment between entry and exit stopped just before traversing the Digital Elevation Model, and an error was triggered. The solution was to take some margin when computing the segment endpoints at entry and exit: we now start above max elevation and end below min elevation so the intersection should be really on the line.
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Luc Maisonobe authored
There were some small errors (at centimeter level) as result points may be slightly out of line of sight. These errors seemed to be due to the final linear line-of-sight model that is used at pixel level. An iterative correction step is performed to ensure the point is really on the line-of-sight. The residual error is now at nanometer level.
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- Mar 25, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
The conversion is of course accurate only in the neighborhood of the reference point, as a straight line in Cartesian is not a straight line in geodetic coordinates. What is converted is the initial direction so the two curves are tangent at the reference point. Near Earth surface, the two curves remain within one millimeter of each other after about 100 m travel.
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