- Sep 10, 2014
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Luc Maisonobe authored
This is done by dumping its state into a file, thus avoiding costly initialization.
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- Sep 09, 2014
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Luc Maisonobe authored
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- Aug 07, 2014
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Luc Maisonobe authored
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- Jul 29, 2014
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Luc Maisonobe authored
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- Jul 24, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Jul 23, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Jul 22, 2014
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Luc Maisonobe authored
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- Jun 25, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Jun 24, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Jun 18, 2014
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Luc Maisonobe authored
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- Jun 17, 2014
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Luc Maisonobe authored
I now ned about 56s for 2000x2000 inverse localization for 3 sensors on my laptop (Intel Core i5-3320M, 2.60GHz, quad-core, linux, 8GB RAM, mono-thread test). This means more than 210000 pixels/second. It's fast!
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- Jun 16, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Jun 10, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- Jun 06, 2014
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Luc Maisonobe authored
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- Jun 05, 2014
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Luc Maisonobe authored
When ground points are close to first or last pixel, we need to be able to compute angles sightly after line end, so a small 5 pixels margin has been added in the search algorithm.
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- Jun 04, 2014
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Luc Maisonobe authored
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- Jun 02, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- May 27, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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- May 22, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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Luc Maisonobe authored
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- May 21, 2014
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Luc Maisonobe authored
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Luc Maisonobe authored
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